refactor: move brother_node development artifact to dev/test-nodes subdirectory
Development Artifact Cleanup: ✅ BROTHER_NODE REORGANIZATION: Moved development test node to appropriate location - dev/test-nodes/brother_node/: Moved from root directory for better organization - Contains development configuration, test logs, and test chain data - No impact on production systems - purely development/testing artifact ✅ DEVELOPMENT ARTIFACTS IDENTIFIED: - Chain ID: aitbc-brother-chain (test/development chain) - Ports: 8010 (P2P) and 8011 (RPC) - different from production - Environment: .env file with test configuration - Logs: rpc.log and node.log from development testing session (March 15, 2026) ✅ ROOT DIRECTORY CLEANUP: Removed development clutter from production directory - brother_node/ moved to dev/test-nodes/brother_node/ - Root directory now contains only production-ready components - Development artifacts properly organized in dev/ subdirectory DIRECTORY STRUCTURE IMPROVEMENT: 📁 dev/test-nodes/: Development and testing node configurations 🏗️ Root Directory: Clean production structure with only essential components 🧪 Development Isolation: Test environments separated from production BENEFITS: ✅ Clean Production Directory: No development artifacts in root ✅ Better Organization: Development nodes grouped in dev/ subdirectory ✅ Clear Separation: Production vs development environments clearly distinguished ✅ Maintainability: Easier to identify and manage development components RESULT: Successfully moved brother_node development artifact to dev/test-nodes/ subdirectory, cleaning up the root directory while preserving development testing environment for future use.
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dev/env/cli_env/lib64/python3.13/site-packages/rich/protocol.py
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dev/env/cli_env/lib64/python3.13/site-packages/rich/protocol.py
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from typing import Any, cast, Set, TYPE_CHECKING
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from inspect import isclass
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if TYPE_CHECKING:
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from rich.console import RenderableType
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_GIBBERISH = """aihwerij235234ljsdnp34ksodfipwoe234234jlskjdf"""
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def is_renderable(check_object: Any) -> bool:
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"""Check if an object may be rendered by Rich."""
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return (
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isinstance(check_object, str)
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or hasattr(check_object, "__rich__")
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or hasattr(check_object, "__rich_console__")
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)
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def rich_cast(renderable: object) -> "RenderableType":
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"""Cast an object to a renderable by calling __rich__ if present.
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Args:
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renderable (object): A potentially renderable object
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Returns:
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object: The result of recursively calling __rich__.
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"""
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from rich.console import RenderableType
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rich_visited_set: Set[type] = set() # Prevent potential infinite loop
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while hasattr(renderable, "__rich__") and not isclass(renderable):
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# Detect object which claim to have all the attributes
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if hasattr(renderable, _GIBBERISH):
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return repr(renderable)
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cast_method = getattr(renderable, "__rich__")
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renderable = cast_method()
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renderable_type = type(renderable)
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if renderable_type in rich_visited_set:
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break
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rich_visited_set.add(renderable_type)
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return cast(RenderableType, renderable)
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