refactor: move brother_node development artifact to dev/test-nodes subdirectory
Development Artifact Cleanup: ✅ BROTHER_NODE REORGANIZATION: Moved development test node to appropriate location - dev/test-nodes/brother_node/: Moved from root directory for better organization - Contains development configuration, test logs, and test chain data - No impact on production systems - purely development/testing artifact ✅ DEVELOPMENT ARTIFACTS IDENTIFIED: - Chain ID: aitbc-brother-chain (test/development chain) - Ports: 8010 (P2P) and 8011 (RPC) - different from production - Environment: .env file with test configuration - Logs: rpc.log and node.log from development testing session (March 15, 2026) ✅ ROOT DIRECTORY CLEANUP: Removed development clutter from production directory - brother_node/ moved to dev/test-nodes/brother_node/ - Root directory now contains only production-ready components - Development artifacts properly organized in dev/ subdirectory DIRECTORY STRUCTURE IMPROVEMENT: 📁 dev/test-nodes/: Development and testing node configurations 🏗️ Root Directory: Clean production structure with only essential components 🧪 Development Isolation: Test environments separated from production BENEFITS: ✅ Clean Production Directory: No development artifacts in root ✅ Better Organization: Development nodes grouped in dev/ subdirectory ✅ Clear Separation: Production vs development environments clearly distinguished ✅ Maintainability: Easier to identify and manage development components RESULT: Successfully moved brother_node development artifact to dev/test-nodes/ subdirectory, cleaning up the root directory while preserving development testing environment for future use.
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dev/env/cli_env/lib64/python3.13/site-packages/rich/styled.py
vendored
Executable file
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dev/env/cli_env/lib64/python3.13/site-packages/rich/styled.py
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from typing import TYPE_CHECKING
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from .measure import Measurement
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from .segment import Segment
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from .style import StyleType
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if TYPE_CHECKING:
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from .console import Console, ConsoleOptions, RenderResult, RenderableType
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class Styled:
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"""Apply a style to a renderable.
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Args:
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renderable (RenderableType): Any renderable.
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style (StyleType): A style to apply across the entire renderable.
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"""
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def __init__(self, renderable: "RenderableType", style: "StyleType") -> None:
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self.renderable = renderable
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self.style = style
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def __rich_console__(
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self, console: "Console", options: "ConsoleOptions"
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) -> "RenderResult":
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style = console.get_style(self.style)
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rendered_segments = console.render(self.renderable, options)
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segments = Segment.apply_style(rendered_segments, style)
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return segments
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def __rich_measure__(
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self, console: "Console", options: "ConsoleOptions"
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) -> Measurement:
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return Measurement.get(console, options, self.renderable)
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if __name__ == "__main__": # pragma: no cover
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from rich import print
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from rich.panel import Panel
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panel = Styled(Panel("hello"), "on blue")
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print(panel)
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