refactor: move brother_node development artifact to dev/test-nodes subdirectory
Development Artifact Cleanup: ✅ BROTHER_NODE REORGANIZATION: Moved development test node to appropriate location - dev/test-nodes/brother_node/: Moved from root directory for better organization - Contains development configuration, test logs, and test chain data - No impact on production systems - purely development/testing artifact ✅ DEVELOPMENT ARTIFACTS IDENTIFIED: - Chain ID: aitbc-brother-chain (test/development chain) - Ports: 8010 (P2P) and 8011 (RPC) - different from production - Environment: .env file with test configuration - Logs: rpc.log and node.log from development testing session (March 15, 2026) ✅ ROOT DIRECTORY CLEANUP: Removed development clutter from production directory - brother_node/ moved to dev/test-nodes/brother_node/ - Root directory now contains only production-ready components - Development artifacts properly organized in dev/ subdirectory DIRECTORY STRUCTURE IMPROVEMENT: 📁 dev/test-nodes/: Development and testing node configurations 🏗️ Root Directory: Clean production structure with only essential components 🧪 Development Isolation: Test environments separated from production BENEFITS: ✅ Clean Production Directory: No development artifacts in root ✅ Better Organization: Development nodes grouped in dev/ subdirectory ✅ Clear Separation: Production vs development environments clearly distinguished ✅ Maintainability: Easier to identify and manage development components RESULT: Successfully moved brother_node development artifact to dev/test-nodes/ subdirectory, cleaning up the root directory while preserving development testing environment for future use.
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dev/env/node_modules/ethers/src.ts/abi/bytes32.ts
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dev/env/node_modules/ethers/src.ts/abi/bytes32.ts
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/**
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* About bytes32 strings...
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*
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* @_docloc: api/utils:Bytes32 Strings
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*/
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import {
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getBytes, toUtf8Bytes, toUtf8String, zeroPadBytes
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} from "../utils/index.js";
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import type { BytesLike } from "../utils/index.js";
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/**
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* Encodes %%text%% as a Bytes32 string.
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*/
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export function encodeBytes32String(text: string): string {
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// Get the bytes
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const bytes = toUtf8Bytes(text);
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// Check we have room for null-termination
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if (bytes.length > 31) { throw new Error("bytes32 string must be less than 32 bytes"); }
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// Zero-pad (implicitly null-terminates)
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return zeroPadBytes(bytes, 32);
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}
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/**
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* Encodes the Bytes32-encoded %%bytes%% into a string.
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*/
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export function decodeBytes32String(_bytes: BytesLike): string {
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const data = getBytes(_bytes, "bytes");
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// Must be 32 bytes with a null-termination
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if (data.length !== 32) { throw new Error("invalid bytes32 - not 32 bytes long"); }
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if (data[31] !== 0) { throw new Error("invalid bytes32 string - no null terminator"); }
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// Find the null termination
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let length = 31;
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while (data[length - 1] === 0) { length--; }
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// Determine the string value
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return toUtf8String(data.slice(0, length));
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}
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