feat: implement AITBC mesh network deployment infrastructure

 Phase 0: Pre-implementation checklist completed
- Environment configurations (dev/staging/production)
- Directory structure setup (logs, backups, monitoring)
- Virtual environment with dependencies

 Master deployment script created
- Single command deployment with validation
- Progress tracking and rollback capability
- Health checks and deployment reporting

 Validation script created
- Module import validation
- Basic functionality testing
- Configuration and script verification

 Implementation fixes
- Fixed dataclass import in consensus keys
- Fixed async function syntax in tests
- Updated deployment script for virtual environment

🚀 Ready for deployment: ./scripts/deploy-mesh-network.sh dev
This commit is contained in:
aitbc
2026-04-02 12:08:15 +02:00
parent d68aa9a234
commit c876b0aa20
206 changed files with 47861 additions and 1 deletions

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"""
Slashing Conditions Implementation
Handles detection and penalties for validator misbehavior
"""
import time
from typing import Dict, List, Optional, Set
from dataclasses import dataclass
from enum import Enum
from .multi_validator_poa import Validator, ValidatorRole
class SlashingCondition(Enum):
DOUBLE_SIGN = "double_sign"
UNAVAILABLE = "unavailable"
INVALID_BLOCK = "invalid_block"
SLOW_RESPONSE = "slow_response"
@dataclass
class SlashingEvent:
validator_address: str
condition: SlashingCondition
evidence: str
block_height: int
timestamp: float
slash_amount: float
class SlashingManager:
"""Manages validator slashing conditions and penalties"""
def __init__(self):
self.slashing_events: List[SlashingEvent] = []
self.slash_rates = {
SlashingCondition.DOUBLE_SIGN: 0.5, # 50% slash
SlashingCondition.UNAVAILABLE: 0.1, # 10% slash
SlashingCondition.INVALID_BLOCK: 0.3, # 30% slash
SlashingCondition.SLOW_RESPONSE: 0.05 # 5% slash
}
self.slash_thresholds = {
SlashingCondition.DOUBLE_SIGN: 1, # Immediate slash
SlashingCondition.UNAVAILABLE: 3, # After 3 offenses
SlashingCondition.INVALID_BLOCK: 1, # Immediate slash
SlashingCondition.SLOW_RESPONSE: 5 # After 5 offenses
}
def detect_double_sign(self, validator: str, block_hash1: str, block_hash2: str, height: int) -> Optional[SlashingEvent]:
"""Detect double signing (validator signed two different blocks at same height)"""
if block_hash1 == block_hash2:
return None
return SlashingEvent(
validator_address=validator,
condition=SlashingCondition.DOUBLE_SIGN,
evidence=f"Double sign detected: {block_hash1} vs {block_hash2} at height {height}",
block_height=height,
timestamp=time.time(),
slash_amount=self.slash_rates[SlashingCondition.DOUBLE_SIGN]
)
def detect_unavailability(self, validator: str, missed_blocks: int, height: int) -> Optional[SlashingEvent]:
"""Detect validator unavailability (missing consensus participation)"""
if missed_blocks < self.slash_thresholds[SlashingCondition.UNAVAILABLE]:
return None
return SlashingEvent(
validator_address=validator,
condition=SlashingCondition.UNAVAILABLE,
evidence=f"Missed {missed_blocks} consecutive blocks",
block_height=height,
timestamp=time.time(),
slash_amount=self.slash_rates[SlashingCondition.UNAVAILABLE]
)
def detect_invalid_block(self, validator: str, block_hash: str, reason: str, height: int) -> Optional[SlashingEvent]:
"""Detect invalid block proposal"""
return SlashingEvent(
validator_address=validator,
condition=SlashingCondition.INVALID_BLOCK,
evidence=f"Invalid block {block_hash}: {reason}",
block_height=height,
timestamp=time.time(),
slash_amount=self.slash_rates[SlashingCondition.INVALID_BLOCK]
)
def detect_slow_response(self, validator: str, response_time: float, threshold: float, height: int) -> Optional[SlashingEvent]:
"""Detect slow consensus participation"""
if response_time <= threshold:
return None
return SlashingEvent(
validator_address=validator,
condition=SlashingCondition.SLOW_RESPONSE,
evidence=f"Slow response: {response_time}s (threshold: {threshold}s)",
block_height=height,
timestamp=time.time(),
slash_amount=self.slash_rates[SlashingCondition.SLOW_RESPONSE]
)
def apply_slashing(self, validator: Validator, event: SlashingEvent) -> bool:
"""Apply slashing penalty to validator"""
slash_amount = validator.stake * event.slash_amount
validator.stake -= slash_amount
# Demote validator role if stake is too low
if validator.stake < 100: # Minimum stake threshold
validator.role = ValidatorRole.STANDBY
# Record slashing event
self.slashing_events.append(event)
return True
def get_validator_slash_count(self, validator_address: str, condition: SlashingCondition) -> int:
"""Get count of slashing events for validator and condition"""
return len([
event for event in self.slashing_events
if event.validator_address == validator_address and event.condition == condition
])
def should_slash(self, validator: str, condition: SlashingCondition) -> bool:
"""Check if validator should be slashed for condition"""
current_count = self.get_validator_slash_count(validator, condition)
threshold = self.slash_thresholds.get(condition, 1)
return current_count >= threshold
def get_slashing_history(self, validator_address: Optional[str] = None) -> List[SlashingEvent]:
"""Get slashing history for validator or all validators"""
if validator_address:
return [event for event in self.slashing_events if event.validator_address == validator_address]
return self.slashing_events.copy()
def calculate_total_slashed(self, validator_address: str) -> float:
"""Calculate total amount slashed for validator"""
events = self.get_slashing_history(validator_address)
return sum(event.slash_amount for event in events)
# Global slashing manager
slashing_manager = SlashingManager()