Files
aitbc/dev/env/node_modules/@openzeppelin/contracts/access/Ownable2Step.sol
aitbc 816e258d4c refactor: move brother_node development artifact to dev/test-nodes subdirectory
Development Artifact Cleanup:
 BROTHER_NODE REORGANIZATION: Moved development test node to appropriate location
- dev/test-nodes/brother_node/: Moved from root directory for better organization
- Contains development configuration, test logs, and test chain data
- No impact on production systems - purely development/testing artifact

 DEVELOPMENT ARTIFACTS IDENTIFIED:
- Chain ID: aitbc-brother-chain (test/development chain)
- Ports: 8010 (P2P) and 8011 (RPC) - different from production
- Environment: .env file with test configuration
- Logs: rpc.log and node.log from development testing session (March 15, 2026)

 ROOT DIRECTORY CLEANUP: Removed development clutter from production directory
- brother_node/ moved to dev/test-nodes/brother_node/
- Root directory now contains only production-ready components
- Development artifacts properly organized in dev/ subdirectory

DIRECTORY STRUCTURE IMPROVEMENT:
📁 dev/test-nodes/: Development and testing node configurations
🏗️ Root Directory: Clean production structure with only essential components
🧪 Development Isolation: Test environments separated from production

BENEFITS:
 Clean Production Directory: No development artifacts in root
 Better Organization: Development nodes grouped in dev/ subdirectory
 Clear Separation: Production vs development environments clearly distinguished
 Maintainability: Easier to identify and manage development components

RESULT: Successfully moved brother_node development artifact to dev/test-nodes/ subdirectory, cleaning up the root directory while preserving development testing environment for future use.
2026-03-30 17:09:06 +02:00

68 lines
2.4 KiB
Solidity
Executable File

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (access/Ownable2Step.sol)
pragma solidity ^0.8.20;
import {Ownable} from "./Ownable.sol";
/**
* @dev Contract module which provides access control mechanism, where
* there is an account (an owner) that can be granted exclusive access to
* specific functions.
*
* This extension of the {Ownable} contract includes a two-step mechanism to transfer
* ownership, where the new owner must call {acceptOwnership} in order to replace the
* old one. This can help prevent common mistakes, such as transfers of ownership to
* incorrect accounts, or to contracts that are unable to interact with the
* permission system.
*
* The initial owner is specified at deployment time in the constructor for `Ownable`. This
* can later be changed with {transferOwnership} and {acceptOwnership}.
*
* This module is used through inheritance. It will make available all functions
* from parent (Ownable).
*/
abstract contract Ownable2Step is Ownable {
address private _pendingOwner;
event OwnershipTransferStarted(address indexed previousOwner, address indexed newOwner);
/**
* @dev Returns the address of the pending owner.
*/
function pendingOwner() public view virtual returns (address) {
return _pendingOwner;
}
/**
* @dev Starts the ownership transfer of the contract to a new account. Replaces the pending transfer if there is one.
* Can only be called by the current owner.
*
* Setting `newOwner` to the zero address is allowed; this can be used to cancel an initiated ownership transfer.
*/
function transferOwnership(address newOwner) public virtual override onlyOwner {
_pendingOwner = newOwner;
emit OwnershipTransferStarted(owner(), newOwner);
}
/**
* @dev Transfers ownership of the contract to a new account (`newOwner`) and deletes any pending owner.
* Internal function without access restriction.
*/
function _transferOwnership(address newOwner) internal virtual override {
delete _pendingOwner;
super._transferOwnership(newOwner);
}
/**
* @dev The new owner accepts the ownership transfer.
*/
function acceptOwnership() public virtual {
address sender = _msgSender();
if (pendingOwner() != sender) {
revert OwnableUnauthorizedAccount(sender);
}
_transferOwnership(sender);
}
}