Files
aitbc/dev/env/cli_env/lib/python3.13/site-packages/rich/protocol.py
aitbc 816e258d4c refactor: move brother_node development artifact to dev/test-nodes subdirectory
Development Artifact Cleanup:
 BROTHER_NODE REORGANIZATION: Moved development test node to appropriate location
- dev/test-nodes/brother_node/: Moved from root directory for better organization
- Contains development configuration, test logs, and test chain data
- No impact on production systems - purely development/testing artifact

 DEVELOPMENT ARTIFACTS IDENTIFIED:
- Chain ID: aitbc-brother-chain (test/development chain)
- Ports: 8010 (P2P) and 8011 (RPC) - different from production
- Environment: .env file with test configuration
- Logs: rpc.log and node.log from development testing session (March 15, 2026)

 ROOT DIRECTORY CLEANUP: Removed development clutter from production directory
- brother_node/ moved to dev/test-nodes/brother_node/
- Root directory now contains only production-ready components
- Development artifacts properly organized in dev/ subdirectory

DIRECTORY STRUCTURE IMPROVEMENT:
📁 dev/test-nodes/: Development and testing node configurations
🏗️ Root Directory: Clean production structure with only essential components
🧪 Development Isolation: Test environments separated from production

BENEFITS:
 Clean Production Directory: No development artifacts in root
 Better Organization: Development nodes grouped in dev/ subdirectory
 Clear Separation: Production vs development environments clearly distinguished
 Maintainability: Easier to identify and manage development components

RESULT: Successfully moved brother_node development artifact to dev/test-nodes/ subdirectory, cleaning up the root directory while preserving development testing environment for future use.
2026-03-30 17:09:06 +02:00

43 lines
1.3 KiB
Python
Executable File

from typing import Any, cast, Set, TYPE_CHECKING
from inspect import isclass
if TYPE_CHECKING:
from rich.console import RenderableType
_GIBBERISH = """aihwerij235234ljsdnp34ksodfipwoe234234jlskjdf"""
def is_renderable(check_object: Any) -> bool:
"""Check if an object may be rendered by Rich."""
return (
isinstance(check_object, str)
or hasattr(check_object, "__rich__")
or hasattr(check_object, "__rich_console__")
)
def rich_cast(renderable: object) -> "RenderableType":
"""Cast an object to a renderable by calling __rich__ if present.
Args:
renderable (object): A potentially renderable object
Returns:
object: The result of recursively calling __rich__.
"""
from rich.console import RenderableType
rich_visited_set: Set[type] = set() # Prevent potential infinite loop
while hasattr(renderable, "__rich__") and not isclass(renderable):
# Detect object which claim to have all the attributes
if hasattr(renderable, _GIBBERISH):
return repr(renderable)
cast_method = getattr(renderable, "__rich__")
renderable = cast_method()
renderable_type = type(renderable)
if renderable_type in rich_visited_set:
break
rich_visited_set.add(renderable_type)
return cast(RenderableType, renderable)