Files
aitbc/dev/env/cli_env/lib/python3.13/site-packages/rich/styled.py
aitbc 816e258d4c refactor: move brother_node development artifact to dev/test-nodes subdirectory
Development Artifact Cleanup:
 BROTHER_NODE REORGANIZATION: Moved development test node to appropriate location
- dev/test-nodes/brother_node/: Moved from root directory for better organization
- Contains development configuration, test logs, and test chain data
- No impact on production systems - purely development/testing artifact

 DEVELOPMENT ARTIFACTS IDENTIFIED:
- Chain ID: aitbc-brother-chain (test/development chain)
- Ports: 8010 (P2P) and 8011 (RPC) - different from production
- Environment: .env file with test configuration
- Logs: rpc.log and node.log from development testing session (March 15, 2026)

 ROOT DIRECTORY CLEANUP: Removed development clutter from production directory
- brother_node/ moved to dev/test-nodes/brother_node/
- Root directory now contains only production-ready components
- Development artifacts properly organized in dev/ subdirectory

DIRECTORY STRUCTURE IMPROVEMENT:
📁 dev/test-nodes/: Development and testing node configurations
🏗️ Root Directory: Clean production structure with only essential components
🧪 Development Isolation: Test environments separated from production

BENEFITS:
 Clean Production Directory: No development artifacts in root
 Better Organization: Development nodes grouped in dev/ subdirectory
 Clear Separation: Production vs development environments clearly distinguished
 Maintainability: Easier to identify and manage development components

RESULT: Successfully moved brother_node development artifact to dev/test-nodes/ subdirectory, cleaning up the root directory while preserving development testing environment for future use.
2026-03-30 17:09:06 +02:00

43 lines
1.2 KiB
Python
Executable File

from typing import TYPE_CHECKING
from .measure import Measurement
from .segment import Segment
from .style import StyleType
if TYPE_CHECKING:
from .console import Console, ConsoleOptions, RenderResult, RenderableType
class Styled:
"""Apply a style to a renderable.
Args:
renderable (RenderableType): Any renderable.
style (StyleType): A style to apply across the entire renderable.
"""
def __init__(self, renderable: "RenderableType", style: "StyleType") -> None:
self.renderable = renderable
self.style = style
def __rich_console__(
self, console: "Console", options: "ConsoleOptions"
) -> "RenderResult":
style = console.get_style(self.style)
rendered_segments = console.render(self.renderable, options)
segments = Segment.apply_style(rendered_segments, style)
return segments
def __rich_measure__(
self, console: "Console", options: "ConsoleOptions"
) -> Measurement:
return Measurement.get(console, options, self.renderable)
if __name__ == "__main__": # pragma: no cover
from rich import print
from rich.panel import Panel
panel = Styled(Panel("hello"), "on blue")
print(panel)