Development Artifact Cleanup: ✅ BROTHER_NODE REORGANIZATION: Moved development test node to appropriate location - dev/test-nodes/brother_node/: Moved from root directory for better organization - Contains development configuration, test logs, and test chain data - No impact on production systems - purely development/testing artifact ✅ DEVELOPMENT ARTIFACTS IDENTIFIED: - Chain ID: aitbc-brother-chain (test/development chain) - Ports: 8010 (P2P) and 8011 (RPC) - different from production - Environment: .env file with test configuration - Logs: rpc.log and node.log from development testing session (March 15, 2026) ✅ ROOT DIRECTORY CLEANUP: Removed development clutter from production directory - brother_node/ moved to dev/test-nodes/brother_node/ - Root directory now contains only production-ready components - Development artifacts properly organized in dev/ subdirectory DIRECTORY STRUCTURE IMPROVEMENT: 📁 dev/test-nodes/: Development and testing node configurations 🏗️ Root Directory: Clean production structure with only essential components 🧪 Development Isolation: Test environments separated from production BENEFITS: ✅ Clean Production Directory: No development artifacts in root ✅ Better Organization: Development nodes grouped in dev/ subdirectory ✅ Clear Separation: Production vs development environments clearly distinguished ✅ Maintainability: Easier to identify and manage development components RESULT: Successfully moved brother_node development artifact to dev/test-nodes/ subdirectory, cleaning up the root directory while preserving development testing environment for future use.
258 lines
9.2 KiB
Python
Executable File
258 lines
9.2 KiB
Python
Executable File
from typing import Iterator, List, Optional, Tuple
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from ._loop import loop_first, loop_last
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from .console import Console, ConsoleOptions, RenderableType, RenderResult
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from .jupyter import JupyterMixin
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from .measure import Measurement
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from .segment import Segment
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from .style import Style, StyleStack, StyleType
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from .styled import Styled
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GuideType = Tuple[str, str, str, str]
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class Tree(JupyterMixin):
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"""A renderable for a tree structure.
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Attributes:
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ASCII_GUIDES (GuideType): Guide lines used when Console.ascii_only is True.
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TREE_GUIDES (List[GuideType, GuideType, GuideType]): Default guide lines.
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Args:
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label (RenderableType): The renderable or str for the tree label.
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style (StyleType, optional): Style of this tree. Defaults to "tree".
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guide_style (StyleType, optional): Style of the guide lines. Defaults to "tree.line".
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expanded (bool, optional): Also display children. Defaults to True.
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highlight (bool, optional): Highlight renderable (if str). Defaults to False.
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hide_root (bool, optional): Hide the root node. Defaults to False.
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"""
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ASCII_GUIDES = (" ", "| ", "+-- ", "`-- ")
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TREE_GUIDES = [
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(" ", "│ ", "├── ", "└── "),
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(" ", "┃ ", "┣━━ ", "┗━━ "),
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(" ", "║ ", "╠══ ", "╚══ "),
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]
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def __init__(
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self,
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label: RenderableType,
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*,
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style: StyleType = "tree",
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guide_style: StyleType = "tree.line",
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expanded: bool = True,
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highlight: bool = False,
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hide_root: bool = False,
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) -> None:
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self.label = label
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self.style = style
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self.guide_style = guide_style
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self.children: List[Tree] = []
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self.expanded = expanded
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self.highlight = highlight
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self.hide_root = hide_root
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def add(
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self,
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label: RenderableType,
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*,
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style: Optional[StyleType] = None,
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guide_style: Optional[StyleType] = None,
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expanded: bool = True,
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highlight: Optional[bool] = False,
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) -> "Tree":
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"""Add a child tree.
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Args:
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label (RenderableType): The renderable or str for the tree label.
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style (StyleType, optional): Style of this tree. Defaults to "tree".
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guide_style (StyleType, optional): Style of the guide lines. Defaults to "tree.line".
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expanded (bool, optional): Also display children. Defaults to True.
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highlight (Optional[bool], optional): Highlight renderable (if str). Defaults to False.
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Returns:
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Tree: A new child Tree, which may be further modified.
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"""
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node = Tree(
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label,
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style=self.style if style is None else style,
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guide_style=self.guide_style if guide_style is None else guide_style,
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expanded=expanded,
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highlight=self.highlight if highlight is None else highlight,
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)
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self.children.append(node)
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return node
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def __rich_console__(
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self, console: "Console", options: "ConsoleOptions"
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) -> "RenderResult":
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stack: List[Iterator[Tuple[bool, Tree]]] = []
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pop = stack.pop
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push = stack.append
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new_line = Segment.line()
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get_style = console.get_style
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null_style = Style.null()
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guide_style = get_style(self.guide_style, default="") or null_style
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SPACE, CONTINUE, FORK, END = range(4)
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_Segment = Segment
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def make_guide(index: int, style: Style) -> Segment:
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"""Make a Segment for a level of the guide lines."""
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if options.ascii_only:
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line = self.ASCII_GUIDES[index]
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else:
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guide = 1 if style.bold else (2 if style.underline2 else 0)
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line = self.TREE_GUIDES[0 if options.legacy_windows else guide][index]
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return _Segment(line, style)
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levels: List[Segment] = [make_guide(CONTINUE, guide_style)]
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push(iter(loop_last([self])))
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guide_style_stack = StyleStack(get_style(self.guide_style))
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style_stack = StyleStack(get_style(self.style))
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remove_guide_styles = Style(bold=False, underline2=False)
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depth = 0
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while stack:
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stack_node = pop()
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try:
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last, node = next(stack_node)
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except StopIteration:
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levels.pop()
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if levels:
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guide_style = levels[-1].style or null_style
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levels[-1] = make_guide(FORK, guide_style)
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guide_style_stack.pop()
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style_stack.pop()
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continue
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push(stack_node)
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if last:
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levels[-1] = make_guide(END, levels[-1].style or null_style)
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guide_style = guide_style_stack.current + get_style(node.guide_style)
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style = style_stack.current + get_style(node.style)
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prefix = levels[(2 if self.hide_root else 1) :]
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renderable_lines = console.render_lines(
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Styled(node.label, style),
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options.update(
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width=options.max_width
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- sum(level.cell_length for level in prefix),
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highlight=self.highlight,
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height=None,
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),
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pad=options.justify is not None,
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)
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if not (depth == 0 and self.hide_root):
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for first, line in loop_first(renderable_lines):
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if prefix:
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yield from _Segment.apply_style(
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prefix,
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style.background_style,
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post_style=remove_guide_styles,
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)
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yield from line
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yield new_line
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if first and prefix:
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prefix[-1] = make_guide(
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SPACE if last else CONTINUE, prefix[-1].style or null_style
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)
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if node.expanded and node.children:
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levels[-1] = make_guide(
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SPACE if last else CONTINUE, levels[-1].style or null_style
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)
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levels.append(
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make_guide(END if len(node.children) == 1 else FORK, guide_style)
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)
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style_stack.push(get_style(node.style))
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guide_style_stack.push(get_style(node.guide_style))
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push(iter(loop_last(node.children)))
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depth += 1
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def __rich_measure__(
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self, console: "Console", options: "ConsoleOptions"
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) -> "Measurement":
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stack: List[Iterator[Tree]] = [iter([self])]
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pop = stack.pop
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push = stack.append
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minimum = 0
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maximum = 0
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measure = Measurement.get
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level = 0
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while stack:
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iter_tree = pop()
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try:
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tree = next(iter_tree)
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except StopIteration:
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level -= 1
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continue
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push(iter_tree)
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min_measure, max_measure = measure(console, options, tree.label)
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indent = level * 4
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minimum = max(min_measure + indent, minimum)
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maximum = max(max_measure + indent, maximum)
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if tree.expanded and tree.children:
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push(iter(tree.children))
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level += 1
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return Measurement(minimum, maximum)
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if __name__ == "__main__": # pragma: no cover
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from rich.console import Group
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from rich.markdown import Markdown
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from rich.panel import Panel
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from rich.syntax import Syntax
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from rich.table import Table
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table = Table(row_styles=["", "dim"])
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table.add_column("Released", style="cyan", no_wrap=True)
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table.add_column("Title", style="magenta")
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table.add_column("Box Office", justify="right", style="green")
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table.add_row("Dec 20, 2019", "Star Wars: The Rise of Skywalker", "$952,110,690")
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table.add_row("May 25, 2018", "Solo: A Star Wars Story", "$393,151,347")
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table.add_row("Dec 15, 2017", "Star Wars Ep. V111: The Last Jedi", "$1,332,539,889")
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table.add_row("Dec 16, 2016", "Rogue One: A Star Wars Story", "$1,332,439,889")
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code = """\
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class Segment(NamedTuple):
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text: str = ""
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style: Optional[Style] = None
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is_control: bool = False
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"""
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syntax = Syntax(code, "python", theme="monokai", line_numbers=True)
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markdown = Markdown(
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"""\
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### example.md
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> Hello, World!
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>
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> Markdown _all_ the things
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"""
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)
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root = Tree("🌲 [b green]Rich Tree", highlight=True, hide_root=True)
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node = root.add(":file_folder: Renderables", guide_style="red")
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simple_node = node.add(":file_folder: [bold yellow]Atomic", guide_style="uu green")
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simple_node.add(Group("📄 Syntax", syntax))
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simple_node.add(Group("📄 Markdown", Panel(markdown, border_style="green")))
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containers_node = node.add(
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":file_folder: [bold magenta]Containers", guide_style="bold magenta"
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)
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containers_node.expanded = True
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panel = Panel.fit("Just a panel", border_style="red")
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containers_node.add(Group("📄 Panels", panel))
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containers_node.add(Group("📄 [b magenta]Table", table))
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console = Console()
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console.print(root)
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