Files
aitbc/dev/env/node_modules/@noble/hashes/esm/ripemd160.js
aitbc 816e258d4c refactor: move brother_node development artifact to dev/test-nodes subdirectory
Development Artifact Cleanup:
 BROTHER_NODE REORGANIZATION: Moved development test node to appropriate location
- dev/test-nodes/brother_node/: Moved from root directory for better organization
- Contains development configuration, test logs, and test chain data
- No impact on production systems - purely development/testing artifact

 DEVELOPMENT ARTIFACTS IDENTIFIED:
- Chain ID: aitbc-brother-chain (test/development chain)
- Ports: 8010 (P2P) and 8011 (RPC) - different from production
- Environment: .env file with test configuration
- Logs: rpc.log and node.log from development testing session (March 15, 2026)

 ROOT DIRECTORY CLEANUP: Removed development clutter from production directory
- brother_node/ moved to dev/test-nodes/brother_node/
- Root directory now contains only production-ready components
- Development artifacts properly organized in dev/ subdirectory

DIRECTORY STRUCTURE IMPROVEMENT:
📁 dev/test-nodes/: Development and testing node configurations
🏗️ Root Directory: Clean production structure with only essential components
🧪 Development Isolation: Test environments separated from production

BENEFITS:
 Clean Production Directory: No development artifacts in root
 Better Organization: Development nodes grouped in dev/ subdirectory
 Clear Separation: Production vs development environments clearly distinguished
 Maintainability: Easier to identify and manage development components

RESULT: Successfully moved brother_node development artifact to dev/test-nodes/ subdirectory, cleaning up the root directory while preserving development testing environment for future use.
2026-03-30 17:09:06 +02:00

104 lines
4.2 KiB
JavaScript
Executable File

import { SHA2 } from './_sha2.js';
import { wrapConstructor } from './utils.js';
// https://homes.esat.kuleuven.be/~bosselae/ripemd160.html
// https://homes.esat.kuleuven.be/~bosselae/ripemd160/pdf/AB-9601/AB-9601.pdf
const Rho = /* @__PURE__ */ new Uint8Array([7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8]);
const Id = /* @__PURE__ */ Uint8Array.from({ length: 16 }, (_, i) => i);
const Pi = /* @__PURE__ */ Id.map((i) => (9 * i + 5) % 16);
let idxL = [Id];
let idxR = [Pi];
for (let i = 0; i < 4; i++)
for (let j of [idxL, idxR])
j.push(j[i].map((k) => Rho[k]));
const shifts = /* @__PURE__ */ [
[11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8],
[12, 13, 11, 15, 6, 9, 9, 7, 12, 15, 11, 13, 7, 8, 7, 7],
[13, 15, 14, 11, 7, 7, 6, 8, 13, 14, 13, 12, 5, 5, 6, 9],
[14, 11, 12, 14, 8, 6, 5, 5, 15, 12, 15, 14, 9, 9, 8, 6],
[15, 12, 13, 13, 9, 5, 8, 6, 14, 11, 12, 11, 8, 6, 5, 5],
].map((i) => new Uint8Array(i));
const shiftsL = /* @__PURE__ */ idxL.map((idx, i) => idx.map((j) => shifts[i][j]));
const shiftsR = /* @__PURE__ */ idxR.map((idx, i) => idx.map((j) => shifts[i][j]));
const Kl = /* @__PURE__ */ new Uint32Array([
0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e,
]);
const Kr = /* @__PURE__ */ new Uint32Array([
0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000,
]);
// The rotate left (circular left shift) operation for uint32
const rotl = (word, shift) => (word << shift) | (word >>> (32 - shift));
// It's called f() in spec.
function f(group, x, y, z) {
if (group === 0)
return x ^ y ^ z;
else if (group === 1)
return (x & y) | (~x & z);
else if (group === 2)
return (x | ~y) ^ z;
else if (group === 3)
return (x & z) | (y & ~z);
else
return x ^ (y | ~z);
}
// Temporary buffer, not used to store anything between runs
const BUF = /* @__PURE__ */ new Uint32Array(16);
export class RIPEMD160 extends SHA2 {
constructor() {
super(64, 20, 8, true);
this.h0 = 0x67452301 | 0;
this.h1 = 0xefcdab89 | 0;
this.h2 = 0x98badcfe | 0;
this.h3 = 0x10325476 | 0;
this.h4 = 0xc3d2e1f0 | 0;
}
get() {
const { h0, h1, h2, h3, h4 } = this;
return [h0, h1, h2, h3, h4];
}
set(h0, h1, h2, h3, h4) {
this.h0 = h0 | 0;
this.h1 = h1 | 0;
this.h2 = h2 | 0;
this.h3 = h3 | 0;
this.h4 = h4 | 0;
}
process(view, offset) {
for (let i = 0; i < 16; i++, offset += 4)
BUF[i] = view.getUint32(offset, true);
// prettier-ignore
let al = this.h0 | 0, ar = al, bl = this.h1 | 0, br = bl, cl = this.h2 | 0, cr = cl, dl = this.h3 | 0, dr = dl, el = this.h4 | 0, er = el;
// Instead of iterating 0 to 80, we split it into 5 groups
// And use the groups in constants, functions, etc. Much simpler
for (let group = 0; group < 5; group++) {
const rGroup = 4 - group;
const hbl = Kl[group], hbr = Kr[group]; // prettier-ignore
const rl = idxL[group], rr = idxR[group]; // prettier-ignore
const sl = shiftsL[group], sr = shiftsR[group]; // prettier-ignore
for (let i = 0; i < 16; i++) {
const tl = (rotl(al + f(group, bl, cl, dl) + BUF[rl[i]] + hbl, sl[i]) + el) | 0;
al = el, el = dl, dl = rotl(cl, 10) | 0, cl = bl, bl = tl; // prettier-ignore
}
// 2 loops are 10% faster
for (let i = 0; i < 16; i++) {
const tr = (rotl(ar + f(rGroup, br, cr, dr) + BUF[rr[i]] + hbr, sr[i]) + er) | 0;
ar = er, er = dr, dr = rotl(cr, 10) | 0, cr = br, br = tr; // prettier-ignore
}
}
// Add the compressed chunk to the current hash value
this.set((this.h1 + cl + dr) | 0, (this.h2 + dl + er) | 0, (this.h3 + el + ar) | 0, (this.h4 + al + br) | 0, (this.h0 + bl + cr) | 0);
}
roundClean() {
BUF.fill(0);
}
destroy() {
this.destroyed = true;
this.buffer.fill(0);
this.set(0, 0, 0, 0, 0);
}
}
/**
* RIPEMD-160 - a hash function from 1990s.
* @param message - msg that would be hashed
*/
export const ripemd160 = /* @__PURE__ */ wrapConstructor(() => new RIPEMD160());
//# sourceMappingURL=ripemd160.js.map