Files
aitbc/dev/env/node_modules/ws/lib/validation.js
aitbc 816e258d4c refactor: move brother_node development artifact to dev/test-nodes subdirectory
Development Artifact Cleanup:
 BROTHER_NODE REORGANIZATION: Moved development test node to appropriate location
- dev/test-nodes/brother_node/: Moved from root directory for better organization
- Contains development configuration, test logs, and test chain data
- No impact on production systems - purely development/testing artifact

 DEVELOPMENT ARTIFACTS IDENTIFIED:
- Chain ID: aitbc-brother-chain (test/development chain)
- Ports: 8010 (P2P) and 8011 (RPC) - different from production
- Environment: .env file with test configuration
- Logs: rpc.log and node.log from development testing session (March 15, 2026)

 ROOT DIRECTORY CLEANUP: Removed development clutter from production directory
- brother_node/ moved to dev/test-nodes/brother_node/
- Root directory now contains only production-ready components
- Development artifacts properly organized in dev/ subdirectory

DIRECTORY STRUCTURE IMPROVEMENT:
📁 dev/test-nodes/: Development and testing node configurations
🏗️ Root Directory: Clean production structure with only essential components
🧪 Development Isolation: Test environments separated from production

BENEFITS:
 Clean Production Directory: No development artifacts in root
 Better Organization: Development nodes grouped in dev/ subdirectory
 Clear Separation: Production vs development environments clearly distinguished
 Maintainability: Easier to identify and manage development components

RESULT: Successfully moved brother_node development artifact to dev/test-nodes/ subdirectory, cleaning up the root directory while preserving development testing environment for future use.
2026-03-30 17:09:06 +02:00

131 lines
3.3 KiB
JavaScript
Executable File

'use strict';
const { isUtf8 } = require('buffer');
//
// Allowed token characters:
//
// '!', '#', '$', '%', '&', ''', '*', '+', '-',
// '.', 0-9, A-Z, '^', '_', '`', a-z, '|', '~'
//
// tokenChars[32] === 0 // ' '
// tokenChars[33] === 1 // '!'
// tokenChars[34] === 0 // '"'
// ...
//
// prettier-ignore
const tokenChars = [
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0 - 15
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 16 - 31
0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, // 32 - 47
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, // 48 - 63
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 64 - 79
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, // 80 - 95
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 96 - 111
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0 // 112 - 127
];
/**
* Checks if a status code is allowed in a close frame.
*
* @param {Number} code The status code
* @return {Boolean} `true` if the status code is valid, else `false`
* @public
*/
function isValidStatusCode(code) {
return (
(code >= 1000 &&
code <= 1014 &&
code !== 1004 &&
code !== 1005 &&
code !== 1006) ||
(code >= 3000 && code <= 4999)
);
}
/**
* Checks if a given buffer contains only correct UTF-8.
* Ported from https://www.cl.cam.ac.uk/%7Emgk25/ucs/utf8_check.c by
* Markus Kuhn.
*
* @param {Buffer} buf The buffer to check
* @return {Boolean} `true` if `buf` contains only correct UTF-8, else `false`
* @public
*/
function _isValidUTF8(buf) {
const len = buf.length;
let i = 0;
while (i < len) {
if ((buf[i] & 0x80) === 0) {
// 0xxxxxxx
i++;
} else if ((buf[i] & 0xe0) === 0xc0) {
// 110xxxxx 10xxxxxx
if (
i + 1 === len ||
(buf[i + 1] & 0xc0) !== 0x80 ||
(buf[i] & 0xfe) === 0xc0 // Overlong
) {
return false;
}
i += 2;
} else if ((buf[i] & 0xf0) === 0xe0) {
// 1110xxxx 10xxxxxx 10xxxxxx
if (
i + 2 >= len ||
(buf[i + 1] & 0xc0) !== 0x80 ||
(buf[i + 2] & 0xc0) !== 0x80 ||
(buf[i] === 0xe0 && (buf[i + 1] & 0xe0) === 0x80) || // Overlong
(buf[i] === 0xed && (buf[i + 1] & 0xe0) === 0xa0) // Surrogate (U+D800 - U+DFFF)
) {
return false;
}
i += 3;
} else if ((buf[i] & 0xf8) === 0xf0) {
// 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
if (
i + 3 >= len ||
(buf[i + 1] & 0xc0) !== 0x80 ||
(buf[i + 2] & 0xc0) !== 0x80 ||
(buf[i + 3] & 0xc0) !== 0x80 ||
(buf[i] === 0xf0 && (buf[i + 1] & 0xf0) === 0x80) || // Overlong
(buf[i] === 0xf4 && buf[i + 1] > 0x8f) ||
buf[i] > 0xf4 // > U+10FFFF
) {
return false;
}
i += 4;
} else {
return false;
}
}
return true;
}
module.exports = {
isValidStatusCode,
isValidUTF8: _isValidUTF8,
tokenChars
};
if (isUtf8) {
module.exports.isValidUTF8 = function (buf) {
return buf.length < 24 ? _isValidUTF8(buf) : isUtf8(buf);
};
} /* istanbul ignore else */ else if (!process.env.WS_NO_UTF_8_VALIDATE) {
try {
const isValidUTF8 = require('utf-8-validate');
module.exports.isValidUTF8 = function (buf) {
return buf.length < 32 ? _isValidUTF8(buf) : isValidUTF8(buf);
};
} catch (e) {
// Continue regardless of the error.
}
}