Files
aitbc/contracts/contracts/AgentBounty.sol
oib 864ef4343e refactor(contracts): remove deprecated AIPowerRental contract in favor of bounty system
- Delete AIPowerRental.sol (566 lines) - replaced by AgentBounty.sol
- Remove rental agreement system with provider/consumer model
- Remove performance metrics and SLA tracking
- Remove dispute resolution mechanism
- Remove ZK-proof verification for performance
- Remove provider/consumer authorization system
- Bounty system provides superior developer incentive structure
2026-02-27 21:46:54 +01:00

719 lines
24 KiB
Solidity

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.19;
import "@openzeppelin/contracts/access/Ownable.sol";
import "@openzeppelin/contracts/security/ReentrancyGuard.sol";
import "@openzeppelin/contracts/security/Pausable.sol";
import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "./PerformanceVerifier.sol";
import "./AIToken.sol";
/**
* @title Agent Bounty System
* @dev Automated bounty board for AI agent capabilities with ZK-proof verification
* @notice Allows DAO and users to create bounties that are automatically completed when agents submit valid ZK-proofs
*/
contract AgentBounty is Ownable, ReentrancyGuard, Pausable {
// State variables
IERC20 public aitbcToken;
PerformanceVerifier public performanceVerifier;
uint256 public bountyCounter;
uint256 public creationFeePercentage = 50; // 0.5% in basis points
uint256 public successFeePercentage = 200; // 2% in basis points
uint256 public disputeFeePercentage = 10; // 0.1% in basis points
uint256 public platformFeePercentage = 100; // 1% in basis points
// Bounty tiers
enum BountyTier { BRONZE, SILVER, GOLD, PLATINUM }
// Bounty status
enum BountyStatus { CREATED, ACTIVE, SUBMITTED, VERIFIED, COMPLETED, EXPIRED, DISPUTED }
// Submission status
enum SubmissionStatus { PENDING, VERIFIED, REJECTED, DISPUTED }
// Structs
struct Bounty {
uint256 bountyId;
string title;
string description;
uint256 rewardAmount;
address creator;
BountyTier tier;
BountyStatus status;
bytes32 performanceCriteria; // Hash of performance requirements
uint256 minAccuracy;
uint256 deadline;
uint256 creationTime;
uint256 maxSubmissions;
uint256 submissionCount;
address winningSubmission;
bool requiresZKProof;
mapping(address => bool) authorizedSubmitters;
}
struct Submission {
uint256 submissionId;
uint256 bountyId;
address submitter;
bytes zkProof;
bytes32 performanceHash;
uint256 accuracy;
uint256 responseTime;
uint256 submissionTime;
SubmissionStatus status;
string disputeReason;
address verifier;
}
struct BountyStats {
uint256 totalBounties;
uint256 activeBounties;
uint256 completedBounties;
uint256 totalValueLocked;
uint256 averageReward;
uint256 successRate;
}
// Mappings
mapping(uint256 => Bounty) public bounties;
mapping(uint256 => Submission) public submissions;
mapping(uint256 => uint256[]) public bountySubmissions;
mapping(address => uint256[]) public userSubmissions;
mapping(address => uint256[]) public creatorBounties;
mapping(BountyTier => uint256) public tierRequirements;
mapping(uint256 => mapping(address => bool)) public hasSubmitted;
// Arrays
uint256[] public activeBountyIds;
address[] public authorizedCreators;
// Events
event BountyCreated(
uint256 indexed bountyId,
string title,
uint256 rewardAmount,
address indexed creator,
BountyTier tier,
uint256 deadline
);
event BountySubmitted(
uint256 indexed bountyId,
uint256 indexed submissionId,
address indexed submitter,
bytes32 performanceHash,
uint256 accuracy
);
event BountyVerified(
uint256 indexed bountyId,
uint256 indexed submissionId,
address indexed submitter,
bool success,
uint256 rewardAmount
);
event BountyCompleted(
uint256 indexed bountyId,
address indexed winner,
uint256 rewardAmount,
uint256 completionTime
);
event BountyExpired(
uint256 indexed bountyId,
uint256 refundAmount
);
event BountyDisputed(
uint256 indexed bountyId,
uint256 indexed submissionId,
address indexed disputer,
string reason
);
event PlatformFeeCollected(
uint256 indexed bountyId,
uint256 feeAmount,
address indexed collector
);
// Modifiers
modifier bountyExists(uint256 _bountyId) {
require(_bountyId < bountyCounter, "Bounty does not exist");
_;
}
modifier onlyAuthorizedCreator() {
require(isAuthorizedCreator(msg.sender), "Not authorized to create bounties");
_;
}
modifier validBountyStatus(uint256 _bountyId, BountyStatus _requiredStatus) {
require(bounties[_bountyId].status == _requiredStatus, "Invalid bounty status");
_;
}
modifier beforeDeadline(uint256 _deadline) {
require(block.timestamp <= _deadline, "Deadline passed");
_;
}
modifier sufficientBalance(uint256 _amount) {
require(aitbcToken.balanceOf(msg.sender) >= _amount, "Insufficient balance");
_;
}
constructor(address _aitbcToken, address _performanceVerifier) {
aitbcToken = IERC20(_aitbcToken);
performanceVerifier = PerformanceVerifier(_performanceVerifier);
// Set tier requirements (minimum reward amounts)
tierRequirements[BountyTier.BRONZE] = 100 * 10**18; // 100 AITBC
tierRequirements[BountyTier.SILVER] = 500 * 10**18; // 500 AITBC
tierRequirements[BountyTier.GOLD] = 1000 * 10**18; // 1000 AITBC
tierRequirements[BountyTier.PLATINUM] = 5000 * 10**18; // 5000 AITBC
}
/**
* @dev Creates a new bounty
* @param _title Bounty title
* @param _description Detailed description
* @param _rewardAmount Reward amount in AITBC tokens
* @param _tier Bounty tier
* @param _performanceCriteria Hash of performance requirements
* @param _minAccuracy Minimum accuracy required
* @param _deadline Bounty deadline
* @param _maxSubmissions Maximum number of submissions allowed
* @param _requiresZKProof Whether ZK-proof is required
*/
function createBounty(
string memory _title,
string memory _description,
uint256 _rewardAmount,
BountyTier _tier,
bytes32 _performanceCriteria,
uint256 _minAccuracy,
uint256 _deadline,
uint256 _maxSubmissions,
bool _requiresZKProof
) external
onlyAuthorizedCreator
sufficientBalance(_rewardAmount)
beforeDeadline(_deadline)
nonReentrant
returns (uint256)
{
require(_rewardAmount >= tierRequirements[_tier], "Reward below tier minimum");
require(_minAccuracy <= 100, "Invalid accuracy");
require(_maxSubmissions > 0, "Invalid max submissions");
require(_deadline > block.timestamp, "Invalid deadline");
uint256 bountyId = bountyCounter++;
Bounty storage bounty = bounties[bountyId];
bounty.bountyId = bountyId;
bounty.title = _title;
bounty.description = _description;
bounty.rewardAmount = _rewardAmount;
bounty.creator = msg.sender;
bounty.tier = _tier;
bounty.status = BountyStatus.CREATED;
bounty.performanceCriteria = _performanceCriteria;
bounty.minAccuracy = _minAccuracy;
bounty.deadline = _deadline;
bounty.creationTime = block.timestamp;
bounty.maxSubmissions = _maxSubmissions;
bounty.submissionCount = 0;
bounty.requiresZKProof = _requiresZKProof;
// Calculate and collect creation fee
uint256 creationFee = (_rewardAmount * creationFeePercentage) / 10000;
uint256 totalRequired = _rewardAmount + creationFee;
require(aitbcToken.balanceOf(msg.sender) >= totalRequired, "Insufficient total amount");
// Transfer tokens to contract
require(aitbcToken.transferFrom(msg.sender, address(this), totalRequired), "Transfer failed");
// Transfer creation fee to DAO treasury (owner for now)
if (creationFee > 0) {
require(aitbcToken.transfer(owner(), creationFee), "Fee transfer failed");
emit PlatformFeeCollected(bountyId, creationFee, owner());
}
// Update tracking arrays
activeBountyIds.push(bountyId);
creatorBounties[msg.sender].push(bountyId);
// Activate bounty
bounty.status = BountyStatus.ACTIVE;
emit BountyCreated(bountyId, _title, _rewardAmount, msg.sender, _tier, _deadline);
return bountyId;
}
/**
* @dev Submits a solution to a bounty
* @param _bountyId Bounty ID
* @param _zkProof Zero-knowledge proof (if required)
* @param _performanceHash Hash of performance metrics
* @param _accuracy Achieved accuracy
* @param _responseTime Response time in milliseconds
*/
function submitBountySolution(
uint256 _bountyId,
bytes memory _zkProof,
bytes32 _performanceHash,
uint256 _accuracy,
uint256 _responseTime
) external
bountyExists(_bountyId)
validBountyStatus(_bountyId, BountyStatus.ACTIVE)
beforeDeadline(bounties[_bountyId].deadline)
nonReentrant
returns (uint256)
{
Bounty storage bounty = bounties[_bountyId];
require(!hasSubmitted[_bountyId][msg.sender], "Already submitted");
require(bounty.submissionCount < bounty.maxSubmissions, "Max submissions reached");
if (bounty.requiresZKProof) {
require(_zkProof.length > 0, "ZK-proof required");
}
uint256 submissionId = bounty.submissionCount; // Use count as ID
Submission storage submission = submissions[submissionId];
submission.submissionId = submissionId;
submission.bountyId = _bountyId;
submission.submitter = msg.sender;
submission.zkProof = _zkProof;
submission.performanceHash = _performanceHash;
submission.accuracy = _accuracy;
submission.responseTime = _responseTime;
submission.submissionTime = block.timestamp;
submission.status = SubmissionStatus.PENDING;
// Update tracking
bounty.submissionCount++;
hasSubmitted[_bountyId][msg.sender] = true;
bountySubmissions[_bountyId].push(submissionId);
userSubmissions[msg.sender].push(submissionId);
// Auto-verify if ZK-proof is provided
if (_zkProof.length > 0) {
_verifySubmission(_bountyId, submissionId);
}
emit BountySubmitted(_bountyId, submissionId, msg.sender, _performanceHash, _accuracy);
return submissionId;
}
/**
* @dev Manually verifies a submission (oracle or automated)
* @param _bountyId Bounty ID
* @param _submissionId Submission ID
* @param _verified Whether the submission is verified
* @param _verifier Address of the verifier
*/
function verifySubmission(
uint256 _bountyId,
uint256 _submissionId,
bool _verified,
address _verifier
) external
bountyExists(_bountyId)
nonReentrant
{
Bounty storage bounty = bounties[_bountyId];
Submission storage submission = submissions[_submissionId];
require(submission.status == SubmissionStatus.PENDING, "Submission not pending");
require(submission.bountyId == _bountyId, "Submission bounty mismatch");
submission.status = _verified ? SubmissionStatus.VERIFIED : SubmissionStatus.REJECTED;
submission.verifier = _verifier;
if (_verified) {
// Check if this meets the bounty requirements
if (submission.accuracy >= bounty.minAccuracy) {
_completeBounty(_bountyId, _submissionId);
}
}
emit BountyVerified(_bountyId, _submissionId, submission.submitter, _verified, bounty.rewardAmount);
}
/**
* @dev Disputes a submission
* @param _bountyId Bounty ID
* @param _submissionId Submission ID
* @param _reason Reason for dispute
*/
function disputeSubmission(
uint256 _bountyId,
uint256 _submissionId,
string memory _reason
) external
bountyExists(_bountyId)
nonReentrant
{
Bounty storage bounty = bounties[_bountyId];
Submission storage submission = submissions[_submissionId];
require(submission.status == SubmissionStatus.VERIFIED, "Can only dispute verified submissions");
require(block.timestamp - submission.submissionTime <= 86400, "Dispute window expired"); // 24 hours
submission.status = SubmissionStatus.DISPUTED;
submission.disputeReason = _reason;
bounty.status = BountyStatus.DISPUTED;
// Collect dispute fee
uint256 disputeFee = (bounty.rewardAmount * disputeFeePercentage) / 10000;
if (disputeFee > 0) {
require(aitbcToken.transferFrom(msg.sender, address(this), disputeFee), "Dispute fee transfer failed");
}
emit BountyDisputed(_bountyId, _submissionId, msg.sender, _reason);
}
/**
* @dev Resolves a dispute
* @param _bountyId Bounty ID
* @param _submissionId Submission ID
* @param _upholdDispute Whether to uphold the dispute
*/
function resolveDispute(
uint256 _bountyId,
uint256 _submissionId,
bool _upholdDispute
) external onlyOwner bountyExists(_bountyId) nonReentrant {
Bounty storage bounty = bounties[_bountyId];
Submission storage submission = submissions[_submissionId];
require(bounty.status == BountyStatus.DISPUTED, "No dispute to resolve");
require(submission.status == SubmissionStatus.DISPUTED, "Submission not disputed");
if (_upholdDispute) {
// Reject the submission
submission.status = SubmissionStatus.REJECTED;
bounty.status = BountyStatus.ACTIVE;
// Return dispute fee
uint256 disputeFee = (bounty.rewardAmount * disputeFeePercentage) / 10000;
if (disputeFee > 0) {
require(aitbcToken.transfer(msg.sender, disputeFee), "Dispute fee return failed");
}
} else {
// Uphold the submission
submission.status = SubmissionStatus.VERIFIED;
_completeBounty(_bountyId, _submissionId);
}
}
/**
* @dev Expires a bounty and returns funds to creator
* @param _bountyId Bounty ID
*/
function expireBounty(uint256 _bountyId) external bountyExists(_bountyId) nonReentrant {
Bounty storage bounty = bounties[_bountyId];
require(bounty.status == BountyStatus.ACTIVE, "Bounty not active");
require(block.timestamp > bounty.deadline, "Deadline not passed");
bounty.status = BountyStatus.EXPIRED;
// Return funds to creator
uint256 refundAmount = bounty.rewardAmount;
require(aitbcToken.transfer(bounty.creator, refundAmount), "Refund transfer failed");
// Remove from active bounties
_removeFromActiveBounties(_bountyId);
emit BountyExpired(_bountyId, refundAmount);
}
/**
* @dev Authorizes a creator to create bounties
* @param _creator Address to authorize
*/
function authorizeCreator(address _creator) external onlyOwner {
require(_creator != address(0), "Invalid address");
require(!isAuthorizedCreator(_creator), "Already authorized");
authorizedCreators.push(_creator);
bounties[0].authorizedSubmitters[_creator] = true; // Use bounty 0 as storage
}
/**
* @dev Revokes creator authorization
* @param _creator Address to revoke
*/
function revokeCreator(address _creator) external onlyOwner {
require(isAuthorizedCreator(_creator), "Not authorized");
bounties[0].authorizedSubmitters[_creator] = false; // Use bounty 0 as storage
// Remove from array
for (uint256 i = 0; i < authorizedCreators.length; i++) {
if (authorizedCreators[i] == _creator) {
authorizedCreators[i] = authorizedCreators[authorizedCreators.length - 1];
authorizedCreators.pop();
break;
}
}
}
/**
* @dev Updates fee percentages
* @param _creationFee New creation fee percentage
* @param _successFee New success fee percentage
* @param _platformFee New platform fee percentage
*/
function updateFees(
uint256 _creationFee,
uint256 _successFee,
uint256 _platformFee
) external onlyOwner {
require(_creationFee <= 500, "Creation fee too high"); // Max 5%
require(_successFee <= 500, "Success fee too high"); // Max 5%
require(_platformFee <= 500, "Platform fee too high"); // Max 5%
creationFeePercentage = _creationFee;
successFeePercentage = _successFee;
platformFeePercentage = _platformFee;
}
/**
* @dev Updates tier requirements
* @param _tier Bounty tier
* @param _minimumReward New minimum reward
*/
function updateTierRequirement(BountyTier _tier, uint256 _minimumReward) external onlyOwner {
tierRequirements[_tier] = _minimumReward;
}
// View functions
/**
* @dev Gets bounty details
* @param _bountyId Bounty ID
*/
function getBounty(uint256 _bountyId) external view bountyExists(_bountyId) returns (
string memory title,
string memory description,
uint256 rewardAmount,
address creator,
BountyTier tier,
BountyStatus status,
bytes32 performanceCriteria,
uint256 minAccuracy,
uint256 deadline,
uint256 creationTime,
uint256 maxSubmissions,
uint256 submissionCount,
bool requiresZKProof
) {
Bounty storage bounty = bounties[_bountyId];
return (
bounty.title,
bounty.description,
bounty.rewardAmount,
bounty.creator,
bounty.tier,
bounty.status,
bounty.performanceCriteria,
bounty.minAccuracy,
bounty.deadline,
bounty.creationTime,
bounty.maxSubmissions,
bounty.submissionCount,
bounty.requiresZKProof
);
}
/**
* @dev Gets submission details
* @param _submissionId Submission ID
*/
function getSubmission(uint256 _submissionId) external view returns (
uint256 bountyId,
address submitter,
bytes32 performanceHash,
uint256 accuracy,
uint256 responseTime,
uint256 submissionTime,
SubmissionStatus status,
address verifier
) {
Submission storage submission = submissions[_submissionId];
return (
submission.bountyId,
submission.submitter,
submission.performanceHash,
submission.accuracy,
submission.responseTime,
submission.submissionTime,
submission.status,
submission.verifier
);
}
/**
* @dev Gets all submissions for a bounty
* @param _bountyId Bounty ID
*/
function getBountySubmissions(uint256 _bountyId) external view bountyExists(_bountyId) returns (uint256[] memory) {
return bountySubmissions[_bountyId];
}
/**
* @dev Gets all bounties created by a user
* @param _creator Creator address
*/
function getCreatorBounties(address _creator) external view returns (uint256[] memory) {
return creatorBounties[_creator];
}
/**
* @dev Gets all submissions by a user
* @param _submitter Submitter address
*/
function getUserSubmissions(address _submitter) external view returns (uint256[] memory) {
return userSubmissions[_submitter];
}
/**
* @dev Gets all active bounty IDs
*/
function getActiveBounties() external view returns (uint256[] memory) {
return activeBountyIds;
}
/**
* @dev Gets bounty statistics
*/
function getBountyStats() external view returns (BountyStats memory) {
uint256 totalValue = 0;
uint256 activeCount = 0;
uint256 completedCount = 0;
for (uint256 i = 0; i < bountyCounter; i++) {
if (bounties[i].status == BountyStatus.ACTIVE) {
activeCount++;
totalValue += bounties[i].rewardAmount;
} else if (bounties[i].status == BountyStatus.COMPLETED) {
completedCount++;
totalValue += bounties[i].rewardAmount;
}
}
uint256 avgReward = bountyCounter > 0 ? totalValue / bountyCounter : 0;
uint256 successRate = completedCount > 0 ? (completedCount * 100) / bountyCounter : 0;
return BountyStats({
totalBounties: bountyCounter,
activeBounties: activeCount,
completedBounties: completedCount,
totalValueLocked: totalValue,
averageReward: avgReward,
successRate: successRate
});
}
/**
* @dev Checks if an address is authorized to create bounties
* @param _creator Address to check
*/
function isAuthorizedCreator(address _creator) public view returns (bool) {
return bounties[0].authorizedSubmitters[_creator]; // Use bounty 0 as storage
}
// Internal functions
function _verifySubmission(uint256 _bountyId, uint256 _submissionId) internal {
Bounty storage bounty = bounties[_bountyId];
Submission storage submission = submissions[_submissionId];
// Verify ZK-proof using PerformanceVerifier
bool proofValid = performanceVerifier.verifyPerformanceProof(
0, // Use dummy agreement ID for bounty verification
submission.responseTime,
submission.accuracy,
95, // Default availability
100, // Default compute power
submission.zkProof
);
if (proofValid && submission.accuracy >= bounty.minAccuracy) {
submission.status = SubmissionStatus.VERIFIED;
_completeBounty(_bountyId, _submissionId);
} else {
submission.status = SubmissionStatus.REJECTED;
}
}
function _completeBounty(uint256 _bountyId, uint256 _submissionId) internal {
Bounty storage bounty = bounties[_bountyId];
Submission storage submission = submissions[_submissionId];
require(bounty.status == BountyStatus.ACTIVE || bounty.status == BountyStatus.SUBMITTED, "Bounty not active");
bounty.status = BountyStatus.COMPLETED;
bounty.winningSubmission = submission.submitter;
// Calculate fees
uint256 successFee = (bounty.rewardAmount * successFeePercentage) / 10000;
uint256 platformFee = (bounty.rewardAmount * platformFeePercentage) / 10000;
uint256 totalFees = successFee + platformFee;
uint256 winnerReward = bounty.rewardAmount - totalFees;
// Transfer reward to winner
if (winnerReward > 0) {
require(aitbcToken.transfer(submission.submitter, winnerReward), "Reward transfer failed");
}
// Transfer fees to treasury
if (totalFees > 0) {
require(aitbcToken.transfer(owner(), totalFees), "Fee transfer failed");
emit PlatformFeeCollected(_bountyId, totalFees, owner());
}
// Remove from active bounties
_removeFromActiveBounties(_bountyId);
emit BountyCompleted(_bountyId, submission.submitter, winnerReward, block.timestamp);
}
function _removeFromActiveBounties(uint256 _bountyId) internal {
for (uint256 i = 0; i < activeBountyIds.length; i++) {
if (activeBountyIds[i] == _bountyId) {
activeBountyIds[i] = activeBountyIds[activeBountyIds.length - 1];
activeBountyIds.pop();
break;
}
}
}
/**
* @dev Emergency pause function
*/
function pause() external onlyOwner {
_pause();
}
/**
* @dev Unpause function
*/
function unpause() external onlyOwner {
_unpause();
}
}