- Delete AIPowerRental.sol (566 lines) - replaced by AgentBounty.sol - Remove rental agreement system with provider/consumer model - Remove performance metrics and SLA tracking - Remove dispute resolution mechanism - Remove ZK-proof verification for performance - Remove provider/consumer authorization system - Bounty system provides superior developer incentive structure
549 lines
21 KiB
TypeScript
549 lines
21 KiB
TypeScript
import React, { useState, useEffect } from 'react';
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import {
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Card,
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CardContent,
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CardDescription,
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CardFooter,
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CardHeader,
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CardTitle,
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} from '@/components/ui/card';
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import { Button } from '@/components/ui/button';
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import { Badge } from '@/components/ui/badge';
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import { Input } from '@/components/ui/input';
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import { Select, SelectContent, SelectItem, SelectTrigger, SelectValue } from '@/components/ui/select';
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import { Tabs, TabsContent, TabsList, TabsTrigger } from '@/components/ui/tabs';
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import { Progress } from '@/components/ui/progress';
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import { Separator } from '@/components/ui/separator';
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import { Clock, Users, Trophy, Filter, Search, TrendingUp, AlertCircle } from 'lucide-react';
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import { useWallet } from '@/hooks/use-wallet';
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import { useToast } from '@/hooks/use-toast';
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import { formatDistanceToNow } from 'date-fns';
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interface Bounty {
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bounty_id: string;
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title: string;
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description: string;
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reward_amount: number;
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creator_id: string;
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tier: 'bronze' | 'silver' | 'gold' | 'platinum';
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status: 'created' | 'active' | 'submitted' | 'verified' | 'completed' | 'expired' | 'disputed';
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performance_criteria: Record<string, any>;
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min_accuracy: number;
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max_response_time?: number;
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deadline: string;
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creation_time: string;
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max_submissions: number;
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submission_count: number;
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requires_zk_proof: boolean;
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tags: string[];
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category?: string;
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difficulty?: string;
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winning_submission_id?: string;
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winner_address?: string;
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}
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interface BountyFilters {
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status?: string;
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tier?: string;
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category?: string;
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min_reward?: number;
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max_reward?: number;
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tags?: string[];
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requires_zk_proof?: boolean;
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}
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const BountyBoard: React.FC = () => {
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const { address, isConnected } = useWallet();
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const { toast } = useToast();
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const [bounties, setBounties] = useState<Bounty[]>([]);
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const [loading, setLoading] = useState(true);
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const [activeTab, setActiveTab] = useState('all');
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const [searchQuery, setSearchQuery] = useState('');
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const [filters, setFilters] = useState<BountyFilters>({});
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const [showCreateModal, setShowCreateModal] = useState(false);
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const [selectedBounty, setSelectedBounty] = useState<Bounty | null>(null);
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const [mySubmissions, setMySubmissions] = useState<string[]>([]);
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// Load bounties on component mount
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useEffect(() => {
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loadBounties();
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if (isConnected) {
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loadMySubmissions();
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}
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}, [isConnected]);
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const loadBounties = async () => {
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try {
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setLoading(true);
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const response = await fetch('/api/v1/bounties', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({
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...filters,
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page: 1,
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limit: 50
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})
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});
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if (response.ok) {
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const data = await response.json();
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setBounties(data);
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} else {
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throw new Error('Failed to load bounties');
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}
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} catch (error) {
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console.error('Error loading bounties:', error);
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toast({
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title: 'Error',
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description: 'Failed to load bounties',
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variant: 'destructive'
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});
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} finally {
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setLoading(false);
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}
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};
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const loadMySubmissions = async () => {
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try {
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const response = await fetch('/api/v1/bounties/my/submissions', {
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headers: { 'Authorization': `Bearer ${address}` }
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});
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if (response.ok) {
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const submissions = await response.json();
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setMySubmissions(submissions.map((s: any) => s.bounty_id));
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}
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} catch (error) {
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console.error('Error loading submissions:', error);
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}
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};
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const handleBountySubmit = async (bountyId: string) => {
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if (!isConnected) {
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toast({
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title: 'Wallet Required',
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description: 'Please connect your wallet to submit to bounties',
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variant: 'destructive'
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});
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return;
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}
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// Navigate to submission page or open modal
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setSelectedBounty(bounties.find(b => b.bounty_id === bountyId) || null);
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};
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const getTierColor = (tier: string) => {
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const colors = {
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bronze: 'bg-orange-100 text-orange-800 border-orange-200',
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silver: 'bg-gray-100 text-gray-800 border-gray-200',
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gold: 'bg-yellow-100 text-yellow-800 border-yellow-200',
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platinum: 'bg-purple-100 text-purple-800 border-purple-200'
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};
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return colors[tier as keyof typeof colors] || colors.bronze;
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};
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const getStatusColor = (status: string) => {
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const colors = {
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created: 'bg-gray-100 text-gray-800',
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active: 'bg-green-100 text-green-800',
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submitted: 'bg-blue-100 text-blue-800',
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verified: 'bg-purple-100 text-purple-800',
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completed: 'bg-emerald-100 text-emerald-800',
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expired: 'bg-red-100 text-red-800',
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disputed: 'bg-orange-100 text-orange-800'
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};
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return colors[status as keyof typeof colors] || colors.created;
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};
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const getTimeRemaining = (deadline: string) => {
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const deadlineDate = new Date(deadline);
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const now = new Date();
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const timeRemaining = deadlineDate.getTime() - now.getTime();
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if (timeRemaining <= 0) return 'Expired';
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return formatDistanceToNow(deadlineDate, { addSuffix: true });
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};
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const filteredBounties = bounties.filter(bounty => {
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const matchesSearch = bounty.title.toLowerCase().includes(searchQuery.toLowerCase()) ||
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bounty.description.toLowerCase().includes(searchQuery.toLowerCase());
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const matchesTab = activeTab === 'all' ||
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(activeTab === 'my-submissions' && mySubmissions.includes(bounty.bounty_id)) ||
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(activeTab === 'active' && bounty.status === 'active') ||
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(activeTab === 'completed' && bounty.status === 'completed');
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return matchesSearch && matchesTab;
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});
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if (loading) {
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return (
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<div className="container mx-auto py-8">
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<div className="flex items-center justify-center h-64">
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<div className="animate-spin rounded-full h-8 w-8 border-b-2 border-blue-600"></div>
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</div>
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</div>
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);
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}
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return (
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<div className="container mx-auto py-8 space-y-6">
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{/* Header */}
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<div className="flex justify-between items-center">
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<div>
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<h1 className="text-3xl font-bold">Bounty Board</h1>
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<p className="text-muted-foreground">
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Discover and participate in AI agent development challenges
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</p>
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</div>
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{isConnected && (
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<Button onClick={() => setShowCreateModal(true)}>
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Create Bounty
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</Button>
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)}
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</div>
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{/* Stats Cards */}
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<div className="grid grid-cols-1 md:grid-cols-4 gap-4">
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<Card>
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<CardContent className="p-4">
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<div className="flex items-center justify-between">
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<div>
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<p className="text-sm font-medium text-muted-foreground">Active Bounties</p>
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<p className="text-2xl font-bold">{bounties.filter(b => b.status === 'active').length}</p>
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</div>
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<Trophy className="h-8 w-8 text-blue-600" />
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</div>
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</CardContent>
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</Card>
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<Card>
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<CardContent className="p-4">
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<div className="flex items-center justify-between">
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<div>
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<p className="text-sm font-medium text-muted-foreground">Total Rewards</p>
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<p className="text-2xl font-bold">
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{bounties.reduce((sum, b) => sum + b.reward_amount, 0).toLocaleString()} AITBC
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</p>
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</div>
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<TrendingUp className="h-8 w-8 text-green-600" />
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</div>
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</CardContent>
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</Card>
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<Card>
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<CardContent className="p-4">
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<div className="flex items-center justify-between">
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<div>
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<p className="text-sm font-medium text-muted-foreground">Completion Rate</p>
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<p className="text-2xl font-bold">
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{bounties.length > 0
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? Math.round((bounties.filter(b => b.status === 'completed').length / bounties.length) * 100)
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: 0}%
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</p>
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</div>
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<Users className="h-8 w-8 text-purple-600" />
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</div>
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</CardContent>
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</Card>
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<Card>
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<CardContent className="p-4">
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<div className="flex items-center justify-between">
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<div>
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<p className="text-sm font-medium text-muted-foreground">My Submissions</p>
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<p className="text-2xl font-bold">{mySubmissions.length}</p>
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</div>
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<AlertCircle className="h-8 w-8 text-orange-600" />
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</div>
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</CardContent>
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</Card>
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</div>
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{/* Search and Filters */}
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<div className="flex flex-col md:flex-row gap-4">
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<div className="relative flex-1">
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<Search className="absolute left-3 top-3 h-4 w-4 text-muted-foreground" />
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<Input
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placeholder="Search bounties..."
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value={searchQuery}
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onChange={(e) => setSearchQuery(e.target.value)}
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className="pl-10"
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/>
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</div>
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<Select value={filters.tier || ''} onValueChange={(value) => setFilters(prev => ({ ...prev, tier: value || undefined }))}>
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<SelectTrigger className="w-32">
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<SelectValue placeholder="Tier" />
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</SelectTrigger>
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<SelectContent>
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<SelectItem value="">All Tiers</SelectItem>
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<SelectItem value="bronze">Bronze</SelectItem>
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<SelectItem value="silver">Silver</SelectItem>
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<SelectItem value="gold">Gold</SelectItem>
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<SelectItem value="platinum">Platinum</SelectItem>
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</SelectContent>
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</Select>
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<Select value={filters.category || ''} onValueChange={(value) => setFilters(prev => ({ ...prev, category: value || undefined }))}>
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<SelectTrigger className="w-40">
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<SelectValue placeholder="Category" />
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</SelectTrigger>
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<SelectContent>
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<SelectItem value="">All Categories</SelectItem>
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<SelectItem value="computer-vision">Computer Vision</SelectItem>
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<SelectItem value="nlp">NLP</SelectItem>
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<SelectItem value="robotics">Robotics</SelectItem>
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<SelectItem value="gaming">Gaming</SelectItem>
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<SelectItem value="finance">Finance</SelectItem>
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</SelectContent>
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</Select>
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<Button variant="outline" onClick={loadBounties}>
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<Filter className="h-4 w-4 mr-2" />
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Apply Filters
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</Button>
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</div>
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{/* Tabs */}
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<Tabs value={activeTab} onValueChange={setActiveTab}>
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<TabsList>
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<TabsTrigger value="all">All Bounties</TabsTrigger>
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<TabsTrigger value="active">Active</TabsTrigger>
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<TabsTrigger value="completed">Completed</TabsTrigger>
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{isConnected && <TabsTrigger value="my-submissions">My Submissions</TabsTrigger>}
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</TabsList>
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<TabsContent value={activeTab} className="space-y-4">
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{/* Bounty Grid */}
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<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6">
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{filteredBounties.map((bounty) => (
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<Card key={bounty.bounty_id} className="hover:shadow-lg transition-shadow">
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<CardHeader>
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<div className="flex justify-between items-start">
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<div className="space-y-2">
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<CardTitle className="text-lg line-clamp-2">{bounty.title}</CardTitle>
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<div className="flex gap-2">
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<Badge className={getTierColor(bounty.tier)}>
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{bounty.tier.charAt(0).toUpperCase() + bounty.tier.slice(1)}
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</Badge>
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<Badge className={getStatusColor(bounty.status)}>
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{bounty.status.charAt(0).toUpperCase() + bounty.status.slice(1)}
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</Badge>
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</div>
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</div>
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<div className="text-right">
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<p className="text-2xl font-bold text-blue-600">
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{bounty.reward_amount.toLocaleString()}
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</p>
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<p className="text-sm text-muted-foreground">AITBC</p>
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</div>
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</div>
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</CardHeader>
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<CardContent className="space-y-4">
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<CardDescription className="line-clamp-3">
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{bounty.description}
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</CardDescription>
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<div className="space-y-2">
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<div className="flex justify-between text-sm">
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<span className="text-muted-foreground">Min Accuracy</span>
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<span className="font-medium">{bounty.min_accuracy}%</span>
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</div>
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{bounty.max_response_time && (
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<div className="flex justify-between text-sm">
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<span className="text-muted-foreground">Max Response Time</span>
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<span className="font-medium">{bounty.max_response_time}ms</span>
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</div>
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)}
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<div className="flex justify-between text-sm">
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<span className="text-muted-foreground">Submissions</span>
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<span className="font-medium">{bounty.submission_count}/{bounty.max_submissions}</span>
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</div>
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<div className="flex justify-between text-sm">
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<span className="text-muted-foreground">Time Remaining</span>
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<span className="font-medium">{getTimeRemaining(bounty.deadline)}</span>
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</div>
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</div>
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{/* Progress bar for submissions */}
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<Progress
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value={(bounty.submission_count / bounty.max_submissions) * 100}
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className="h-2"
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/>
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{/* Tags */}
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{bounty.tags.length > 0 && (
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<div className="flex flex-wrap gap-1">
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{bounty.tags.slice(0, 3).map((tag) => (
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<Badge key={tag} variant="secondary" className="text-xs">
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{tag}
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</Badge>
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))}
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{bounty.tags.length > 3 && (
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<Badge variant="secondary" className="text-xs">
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+{bounty.tags.length - 3}
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</Badge>
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)}
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</div>
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)}
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{/* ZK Proof indicator */}
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{bounty.requires_zk_proof && (
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<div className="flex items-center gap-2 text-sm text-blue-600">
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<AlertCircle className="h-4 w-4" />
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<span>ZK-Proof Required</span>
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</div>
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)}
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</CardContent>
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<CardFooter className="space-y-2">
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{bounty.status === 'active' && (
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<Button
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className="w-full"
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onClick={() => handleBountySubmit(bounty.bounty_id)}
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disabled={!isConnected}
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>
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{isConnected ? 'Submit Solution' : 'Connect Wallet'}
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</Button>
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)}
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{bounty.status === 'completed' && bounty.winner_address && (
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<div className="w-full text-center">
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<p className="text-sm text-muted-foreground">Won by</p>
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<p className="font-mono text-xs">{bounty.winner_address.slice(0, 8)}...{bounty.winner_address.slice(-6)}</p>
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</div>
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)}
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<Button
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variant="outline"
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className="w-full"
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onClick={() => setSelectedBounty(bounty)}
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>
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View Details
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</Button>
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</CardFooter>
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</Card>
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))}
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</div>
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{filteredBounties.length === 0 && (
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<div className="text-center py-12">
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<Trophy className="h-12 w-12 text-muted-foreground mx-auto mb-4" />
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<h3 className="text-lg font-semibold mb-2">No bounties found</h3>
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<p className="text-muted-foreground">
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{searchQuery ? 'Try adjusting your search terms' : 'Check back later for new opportunities'}
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</p>
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</div>
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)}
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</TabsContent>
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</Tabs>
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{/* Bounty Detail Modal */}
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{selectedBounty && (
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<div className="fixed inset-0 bg-black/50 flex items-center justify-center p-4 z-50">
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<Card className="max-w-2xl w-full max-h-[80vh] overflow-y-auto">
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<CardHeader>
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<div className="flex justify-between items-start">
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<div className="space-y-2">
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<CardTitle className="text-xl">{selectedBounty.title}</CardTitle>
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<div className="flex gap-2">
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<Badge className={getTierColor(selectedBounty.tier)}>
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{selectedBounty.tier.charAt(0).toUpperCase() + selectedBounty.tier.slice(1)}
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</Badge>
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<Badge className={getStatusColor(selectedBounty.status)}>
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{selectedBounty.status.charAt(0).toUpperCase() + selectedBounty.status.slice(1)}
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</Badge>
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</div>
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</div>
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<div className="text-right">
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<p className="text-3xl font-bold text-blue-600">
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{selectedBounty.reward_amount.toLocaleString()}
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</p>
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<p className="text-sm text-muted-foreground">AITBC</p>
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</div>
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</div>
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</CardHeader>
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<CardContent className="space-y-6">
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<div>
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<h4 className="font-semibold mb-2">Description</h4>
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<p className="text-muted-foreground">{selectedBounty.description}</p>
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</div>
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<div>
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<h4 className="font-semibold mb-2">Requirements</h4>
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<div className="grid grid-cols-2 gap-4">
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<div>
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<p className="text-sm text-muted-foreground">Minimum Accuracy</p>
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<p className="font-medium">{selectedBounty.min_accuracy}%</p>
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</div>
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|
{selectedBounty.max_response_time && (
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|
<div>
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<p className="text-sm text-muted-foreground">Max Response Time</p>
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|
<p className="font-medium">{selectedBounty.max_response_time}ms</p>
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|
</div>
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|
)}
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|
<div>
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|
<p className="text-sm text-muted-foreground">Submissions</p>
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<p className="font-medium">{selectedBounty.submission_count}/{selectedBounty.max_submissions}</p>
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|
</div>
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|
<div>
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|
<p className="text-sm text-muted-foreground">Deadline</p>
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|
<p className="font-medium">{new Date(selectedBounty.deadline).toLocaleDateString()}</p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
{selectedBounty.performance_criteria && (
|
|
<div>
|
|
<h4 className="font-semibold mb-2">Performance Criteria</h4>
|
|
<pre className="bg-muted p-3 rounded text-sm overflow-x-auto">
|
|
{JSON.stringify(selectedBounty.performance_criteria, null, 2)}
|
|
</pre>
|
|
</div>
|
|
)}
|
|
|
|
{selectedBounty.tags.length > 0 && (
|
|
<div>
|
|
<h4 className="font-semibold mb-2">Tags</h4>
|
|
<div className="flex flex-wrap gap-2">
|
|
{selectedBounty.tags.map((tag) => (
|
|
<Badge key={tag} variant="secondary">
|
|
{tag}
|
|
</Badge>
|
|
))}
|
|
</div>
|
|
</div>
|
|
)}
|
|
</CardContent>
|
|
|
|
<CardFooter className="flex gap-2">
|
|
{selectedBounty.status === 'active' && (
|
|
<Button
|
|
className="flex-1"
|
|
onClick={() => handleBountySubmit(selectedBounty.bounty_id)}
|
|
disabled={!isConnected}
|
|
>
|
|
{isConnected ? 'Submit Solution' : 'Connect Wallet'}
|
|
</Button>
|
|
)}
|
|
<Button variant="outline" onClick={() => setSelectedBounty(null)}>
|
|
Close
|
|
</Button>
|
|
</CardFooter>
|
|
</Card>
|
|
</div>
|
|
)}
|
|
</div>
|
|
);
|
|
};
|
|
|
|
export default BountyBoard;
|