Development Artifact Cleanup: ✅ BROTHER_NODE REORGANIZATION: Moved development test node to appropriate location - dev/test-nodes/brother_node/: Moved from root directory for better organization - Contains development configuration, test logs, and test chain data - No impact on production systems - purely development/testing artifact ✅ DEVELOPMENT ARTIFACTS IDENTIFIED: - Chain ID: aitbc-brother-chain (test/development chain) - Ports: 8010 (P2P) and 8011 (RPC) - different from production - Environment: .env file with test configuration - Logs: rpc.log and node.log from development testing session (March 15, 2026) ✅ ROOT DIRECTORY CLEANUP: Removed development clutter from production directory - brother_node/ moved to dev/test-nodes/brother_node/ - Root directory now contains only production-ready components - Development artifacts properly organized in dev/ subdirectory DIRECTORY STRUCTURE IMPROVEMENT: 📁 dev/test-nodes/: Development and testing node configurations 🏗️ Root Directory: Clean production structure with only essential components 🧪 Development Isolation: Test environments separated from production BENEFITS: ✅ Clean Production Directory: No development artifacts in root ✅ Better Organization: Development nodes grouped in dev/ subdirectory ✅ Clear Separation: Production vs development environments clearly distinguished ✅ Maintainability: Easier to identify and manage development components RESULT: Successfully moved brother_node development artifact to dev/test-nodes/ subdirectory, cleaning up the root directory while preserving development testing environment for future use.
55 lines
1.5 KiB
Python
Executable File
55 lines
1.5 KiB
Python
Executable File
from typing import Optional, TYPE_CHECKING
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from .segment import Segment
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from .style import StyleType
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from ._loop import loop_last
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if TYPE_CHECKING:
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from .console import (
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Console,
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ConsoleOptions,
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RenderResult,
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RenderableType,
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Group,
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)
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class Screen:
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"""A renderable that fills the terminal screen and crops excess.
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Args:
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renderable (RenderableType): Child renderable.
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style (StyleType, optional): Optional background style. Defaults to None.
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"""
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renderable: "RenderableType"
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def __init__(
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self,
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*renderables: "RenderableType",
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style: Optional[StyleType] = None,
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application_mode: bool = False,
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) -> None:
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from rich.console import Group
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self.renderable = Group(*renderables)
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self.style = style
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self.application_mode = application_mode
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def __rich_console__(
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self, console: "Console", options: "ConsoleOptions"
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) -> "RenderResult":
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width, height = options.size
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style = console.get_style(self.style) if self.style else None
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render_options = options.update(width=width, height=height)
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lines = console.render_lines(
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self.renderable or "", render_options, style=style, pad=True
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)
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lines = Segment.set_shape(lines, width, height, style=style)
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new_line = Segment("\n\r") if self.application_mode else Segment.line()
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for last, line in loop_last(lines):
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yield from line
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if not last:
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yield new_line
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